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Shape nodes

Shape nodes reshape geometry that already exists. They take a mesh in and hand a changed mesh out: pushing faces, rounding edges, adding or removing resolution.

Nodes in this family

  • Poly Extrude: push faces in or out along their normals. (page coming soon)
  • Bevel: soften sharp edges into a flat or rounded strip.
  • Remesh: rebuild the surface at a target edge length. (page coming soon)
  • Subdivide: split faces to add resolution. (page coming soon)
  • Loop Cut: insert edge loops. (page coming soon)
  • Delete: remove selected faces. (page coming soon)