Shape nodes
Shape nodes reshape geometry that already exists. They take a mesh in and hand a changed mesh out: pushing faces, rounding edges, adding or removing resolution.
Nodes in this family
- Poly Extrude: push faces in or out along their normals. (page coming soon)
- Bevel: soften sharp edges into a flat or rounded strip.
- Remesh: rebuild the surface at a target edge length. (page coming soon)
- Subdivide: split faces to add resolution. (page coming soon)
- Loop Cut: insert edge loops. (page coming soon)
- Delete: remove selected faces. (page coming soon)