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The user interface

The workspace has two halves that work as one loop:

node graph → cooks geometry → viewport updates live.

You build a graph of nodes; each node cooks its geometry; the viewport shows the result of whichever node is flagged for display. Change a parameter and the affected nodes re-cook and the viewport refreshes.

Pages

  • The viewport: showing geometry (camera, display flag, shading). (page coming soon)
  • The node graph: building geometry (adding, wiring and cooking nodes). (page coming soon)