The user interface
The workspace has two halves that work as one loop:
node graph → cooks geometry → viewport updates live.
You build a graph of nodes; each node cooks its geometry; the viewport shows the result of whichever node is flagged for display. Change a parameter and the affected nodes re-cook and the viewport refreshes.
Pages
- The viewport: showing geometry (camera, display flag, shading). (page coming soon)
- The node graph: building geometry (adding, wiring and cooking nodes). (page coming soon)