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Transform

Transform moves, turns and resizes a mesh or curve. Use Align to stand a model on the ground or center it on the origin in one click, then nudge it with Translate. Turn on Fit size to give a model its real-world size: it scales evenly until its height (or width, depth, or largest side) is exactly Fit length. That is the first step for an AI-generated model, which arrives at a random size. Fit size scales about the pivot, then turns, then Align snaps the resized model (Align Y = Min stands it exactly on the ground), then Translate adds on top. Pick a named selection in Apply to and only that part moves, with the surface around it following smoothly: lift a patch of ground, tilt a panel, or grow one part of a model.

Any geometry

The mesh or curve to move, turn or resize.

Same as input

The same geometry, moved, turned or resized.

Parameter What it does Default
Apply to What moves: Everywhere, or a named selection. Invert flips the choice. Everywhere
Translate How far to move it along each axis. 0, 0, 0 cm
Rotate How far to turn it around each axis, in degrees. 0, 0, 0
Scale How much to stretch or shrink it along each axis. 1 leaves it unchanged. Shown when Fit size is Off. 1, 1, 1
Fit size Resizes it evenly so one side is exactly Fit length long, instead of using Scale. Off
Fit axis Which side Fit size measures: Height, Width, Depth, or the Largest of the three. Options: Height (Y), Width (X), Depth (Z), Largest Shown when Fit size is On. Height (Y)
Fit length How long the Fit axis ends up. Shown when Fit size is On. 100 cm
Pivot The point it turns and scales around. Centroid is its own center, Origin is the center of the world, Custom uses Pivot point. Options: Centroid, Origin, Custom Centroid
Pivot point The point it turns and scales around when Pivot is Custom. 0, 0, 0 cm
Align X Snaps it onto the origin along X: Min puts its low side on 0, Center centers it, Max puts its high side on 0. Translate still adds on top. Options: None, Min, Center, Max None
Align Y Snaps it onto the ground along Y: Min stands its bottom on the ground, Center centers it, Max puts its top on 0. Translate still adds on top. Options: None, Min, Center, Max None
Align Z Snaps it onto the origin along Z: Min puts its low side on 0, Center centers it, Max puts its high side on 0. Translate still adds on top. Options: None, Min, Center, Max None
  • Mirror: make the other half of a symmetric shape.
  • Selection: name the part to move.
  • Arrange nodes: the other nodes that move, copy and combine whole objects.