Node reference
Every node gets its own page: what it’s for, what goes in and comes out, and every parameter in plain words. Nodes are grouped into the same five families the add-node menu uses, so the docs match what you see in the app.
Families
- Create (geometry from nothing): Blockout, Cube, Grid, Curve, Sweep, Fill Curve, Import, Reference Figure.
- Shape (reshape geometry): Poly Extrude, Bevel, Remesh, Subdivide, Loop Cut, Delete.
- Detail (form and combination): Noise, Boolean, Edge Damage.
- Texture (UVs, paint and bake): Smart UV, Paint Fill, Paint Masked, Height Map, Bake.
- Utility (plumbing): Transform, Merge, Mirror, Selection, Ray, Inflate, Polyreduce, Place at Points, Curve Points, Trim Curve, Portal.
The docs are written one node at a time. Families and nodes without a link are still being written.