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Delete

Delete removes part of a mesh or curve: the faces, or pieces of a curve, that a named selection picks out. Turn on Invert to do the opposite and keep only that part. Name the part first with a Selection node, then use Delete to open the top of a box into a bin, drop the back of a prop that sits against a wall, or pull one piece out of a model.

Any geometry

The mesh or curve to remove part of.

Same as input

Whatever was not deleted.

Parameter What it does Default
Apply to What gets deleted: pick a named selection (faces on a mesh, pieces of a curve). Invert keeps only the selection instead. Everywhere deletes the whole input. Everywhere
  • PolyExtrude: its new faces can be named as selections for Delete to pick.
  • Shape nodes: the other nodes that reshape a mesh.