Delete
Delete removes part of a mesh or curve: the faces, or pieces of a curve, that a named selection picks out. Turn on Invert to do the opposite and keep only that part. Name the part first with a Selection node, then use Delete to open the top of a box into a bin, drop the back of a prop that sits against a wall, or pull one piece out of a model.
Inputs
Section titled “Inputs” Any geometry
The mesh or curve to remove part of.
Outputs
Section titled “Outputs” Same as input
Whatever was not deleted.
Parameters
Section titled “Parameters”| Parameter | What it does | Default |
|---|---|---|
Apply to | What gets deleted: pick a named selection (faces on a mesh, pieces of a curve). Invert keeps only the selection instead. Everywhere deletes the whole input. | Everywhere |
See also
Section titled “See also”- PolyExtrude: its new faces can be named as selections for Delete to pick.
- Shape nodes: the other nodes that reshape a mesh.